About Us

We’re Dwarven Forge, a company of artists and gamers, dreamers and designers. Since 1996 we’ve dedicated ourselves to creating the terrain we want for our own game tables.
We sculpt and paint most of our terrain by hand, striving to make every piece a miniature work of art. Since 2012, we have run 8 successful Kickstarter campaigns, expanding our product line to include dungeons, castles, caverns, cities, sewers, burrows, forests, mountains, and more.
Dwarven Forge was the brainchild of artist and lifelong gamer Stefan Pokorny. Stefan yearned for a terrain system to complement his collection of miniatures. As a classically trained sculptor and painter (MFA '92), Stefan dreamed of emulating the elegance of Roman, Greek, and English architecture from his studies, yet found nothing to suit his imagination.


So Stefan set out to sculpt the first-of-its-kind: a fully modular, 3-D terrain system that came fully hand painted. One that was beautiful and flexible, and that would unleash the dungeon master's creativity. With some key commercial partnerships in hand, Stefan unveiled his first dungeon sets at Gen Con '96 – and they sold out in 4 hours! Dwarven Forge -- and the modular terrain space -- was born.
Dwarven Forge has thrived because of our fans. Their passion, intelligence and feedback inspire every facet of our craft. If you are one already, we thank you from the bottom of our dwarven hearts. If you’re not, we warmly invite you to join our community.

Meet the Team

Casey
Media Creative

Chris
Marketing Manager

Chris
Customer Support

Chuck
Senior Customer Support Manager

Elye
Sculpting Lead

Eric
Director of Operations

Erin
Art Director / Painting Co-Manager

Hamster
Painting Co-Manager

Janet
Design Creative

Jay
Managing Director, Chair

Keri
Customer Support

Latisha
Design Lead

Mace
Project Management

Michelle
Senior Creative - Development

Miles
R&D Artist

Nate
Chief Creative

Paul
Office Support

Raquel
Customer Support

Ray
Media Creative

Stefan
Creator of Dwarven Forge

Syl
Media Manager

Tobi
Senior Creative - Development

Tyler
Director of Product Development
And Cities Untold: Lowtown Creative Collaborators

Aaron
3D Scanning & Design

Aria
3D Design

Drew
Sculpting

Felipe
Concept Art & Illustration

Jeff
Community Mod

Jenney
Community Mod & Proofing

Julio
Tech

Lisa
Sculpting

Manny
Web Development

Nina
Sculpting

Rachel
Concept Art

Randy
Proofing

Suzannah
Piece Production

Timothy
Graphic Design